Dillo's Dilemma - Fort Design 2
Hey yo! I've been working on blocking out the playable forts for our capstone game, Dillo's Dilemma. Forts are an interesting challenge, because they need to be open and completable in many different ways. In addition, they should encourage creative use of PINGAS, our game's placeable objects. It's been difficult, but I think I finally have a fort that accomplishes this but isn't too small. It MIGHT still be a BIT small... But not too bad! The breakable structures here give a lot of leeway, but I think that's okay. I think there could still be more obstacles for the player to avoid, it feels too free at the moment. The bowl in the center is interesting, I feel, because it serves as both an obstacle and a potential boon. If the player falls inside, it could be very difficult to escape. Alternatively, if the player was to place a bumper inside, the bowl could then be used as a ramp in every angle. It turns an obstacle into a useful tool, and to this end, represent...